Showing posts with label technology. Show all posts
Showing posts with label technology. Show all posts

Wednesday, September 11, 2013

The Future Of Higher Education? Disrupt!

During this week's TechCrunch Disrupt in SF, Gavin Newsom, Lieutenant Governor of California, sat down with Sebastian Thrun, CEO of Udacity, an educational tech start-up to discuss The Future of Higher Education.

You can read this article about it and see what people are saying in the comments.

I debated whether I should share my thoughts here or on my other blog, piecesofm, but decided to feature it here as I think this topic is 100% HealthyButJuicy, as it relates to education. Being unemployed with two degrees from an Ivy League institution, healthy, and juicy, this really hits home...

Contributing to the conversation, here are my thoughts:
In my experience, college is too heavily focused on its business-- increasing enrollment and tuition rates-- and not enough on equipping students with the skills they need post-graduation. Rationalizing that college graduates are 'exposed to many different forms of thinking', as Schwartz touts, may be a nice idea but they end up being pretty useless as well. Literally. How many times do you see History majors in completely unrelated professions? And what good is it for them to have the knowledge they don't use (and likely forget) IN ADDITION to the burden of never-ending student loans?

Flat out, schools are not prepping their students enough to pay off those loans with jobs in which they can actually apply the knowledge they learned and paid for. Practical makes complete sense and this disruption in education is exactly what we need. It's not to say all students should or will be redirected and/or geared to the tech industry but, at least for those who know that's what they want, they will be much better prepared and connected.

Share this post and your thoughts in the Comments below, we'd love it if you do! :>


Happy Healthy Juicy Education and Tech!

Thursday, July 29, 2010

Public Health/Edu, meet Today, Social Technology..

Food+Tech: that's the name of a meetup group I joined recently. Upon signup, they require you to introduce yourself. I didn't fawn over it and kept it succinct: 'electrical engineer turned nutrition educator. i blog about health.'

I didn't really know what the group was about so I attended their latest meetup about a week ago to find out. They call it 'Five On Food', where basically, five presenters have the opportunity to share what projects they're working on, theoretically in the realm of its name, food+tech.

Highlights of the event included these three speakers from..:

1) WindowFarms, which are vertical, hydroponic, modular, low-energy, high-yield edible window gardens built using low-impact or recycled local materials.

Goal 1: Empower urban dwellers to grow some of their own food inside year-round.

Goal 2: Create a web platform that allows citizens to collaboratively innovate globally toward more sustainable cities using locally available materials to suit locally specific conditions, a process we call R&D-I-Y.

R&D-I-Y: Mass Collaboration to Solve Environmental Problems:
The ultimate aim of the Windowfarms project is not primarily to create a perfected physical object or product. Rather, the targeted result is for participants to have a rewarding experience with crowdsourced innovation. The team is interested to learn from participants' experience as they design for their own microenvironments, share ideas, rediscover the power of their own capacity to innovate, and witness themselves playing an active role in the green revolution.

The windowfarms project approaches environmental innovation through web 2.0 crowdsourcing and a method called R&D-I-Y (research and develop it yourself). Big Science’s R&D industry is not always free to take the most expedient environmental approach. It must assume that consumers will not make big changes. Its organizational structure tends toward infrastructure-heavy mass solutions. A distributed network of individuals sharing information can implement a wide variety of designs that accommodate specific local needs and implement them locally. Ordinary people can bring about innovative green ideas and popularize them quickly. Web theorists like Clay Shirky claim that this capacity to “organize without hierarchical organization” will be a fundamental shift in our society brought about by the web over the coming decades.


2) Fresh, which is a grassroots efforts for a grassroots movement.. [It's] more than a movie, it’s a gateway to action. Our aim is to help grow FRESH food, ideas, and become active participants in an exciting, vibrant, and fast-growing movement.

Fresh uses social networking, such as Facebook and Twitter, to help spread the word.

3) NOAH [Networked Organisms And Habitats], which is a tool that nature lovers can use to explore and document local wildlife and a common technology platform that research groups can use to harness the power of citizen scientists everywhere.

An example of one of their current missions is called Vegetable Varieties for Gardeners, where users can share info with fellow gardeners to learn what can grow best in their garden.



Today, I went to another meetup event for another group- totally unrelated- on media and publishing. Co-founder of Foursquare and expert in mobile apps, Naveen Selvadurai, discussed key ingredients that go into creating a fun digital experience.

In case you don't know what Foursquare is, it's a mobile app that's focused on fostering social meetups/gatherings/community and learning/exploration/discovery of cities, particularly one's own, using game-based theory. The gaming aspect basically acts as an incentive for users— users 'check-in' to locations and when they meet certain criteria, they can win various badges [action->reward].

One such badge is called the Gym Rat, which you can earn if you check in to venue tagged 'gym' 10 times in 30 days. At one point in his presentation, Selvadurai shares a user's comment, which said his desire for this badge got him to go to the gym and is healthier because of it. Yoga studios, parks, farmers' markets, health food stores, restaurants with healthy fare, are other examples of how this app can and has been influential within communities, by themselves no less.


While these four ventures are very different from each other in content, they do all have an underlying common principle: that is, social media as a means to influence peoples' [each others'] behaviors. And isn't that what public health/education is all about?

[Rhetorical question.] Yes! Public health and education is about communication and influence. Social media is a [or, currently, the?] major portal & tool for both. We can't deny, overlook, or be ignorant of it anymore. It's time to get with the program, folks, there's a difference [many, actually] to be made.


Happy Healthy Juicy Wake UP! Social Technology [4BetterHealth], umm, rah!

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